
Genesis
Genesis is an advanced physics platform tailored for Robotics, Embodied AI, and Physical AI applications, integrating cutting-edge technologies into a cohesive system. Its foundation is a reimagined universal physics engine, optimized for efficiency with minimal overhead, providing a fast and intuitive simulation environment. Genesis excels at managing diverse physics solvers, accommodating varied materials and physical phenomena, and generating autonomous training datasets via its generative framework. As an open-source tool for its physics engine and simulation platform components, Genesis seeks to democratize robotics research and expand the realm of physical simulation accuracy.
Visit Website- Unified Physical EngineIntegrates multiple physics solvers such as rigid bodies, MPM, SPH, FEM, PBD, and stable fluids into a single framework that can simulate a wide range of materials and physical processes.
- Efficient Computational ModelingDelivers an exceptional simulation speed of over 43 million frames per second (FPS) when simulating a Franka robotic arm on a single RTX 4090 GPU, which is 430,000 times faster than real-time.
- Multi-platform CompatibilityRuns seamlessly on Linux, macOS, and Windows, supporting various compute backends such as CPUs, NVIDIA GPUs, AMD GPUs, and Apple's Metal.
- Generative ModelThe system features a modular design capable of converting natural language descriptions into multiple data formats, although it is currently limited to an open-source version of its physics engine.